[SPOILERS] Hardcore Ending Explained :: Slender: The Arrival General Discussions
unlockables, trophies, and secrets for Slender: The Arrival for PlayStation 3 ( PS3). complete the game on the Hardcore difficulty to view an alternate ending. Slender: The Arrival is the fully-realized, commercial version of Slender: The Eight Pages. It is developed by Blue Isle Playstation 3. Playstation 4. Wii U Lauren finds a burnt house near the end of her trip, black and lifeless. Investigation. Get exclusive Slender: The Arrival trainers at Cheat Happens Successfully complete the game on the Hardcore difficulty to view an alternate ending.
This then allows the ability to "sprint" to become available to the player. A game over occurs when either the player has taken too long to find a note, the player stares at Slender Man for too long, or if Slender Man comes into contact with the player, which will turn them around and end the game. The game over screen shows Slender Man's face up close and blinking static pulses.
Once all the pages are collected, one is allowed to walk around for a couple of seconds in total silence until Slender Man finally appears behind the player and ends the game, however instead of the normal death screen appearing, a slightly different version is played in which the static slowly fades out instead of abruptly stopping. A few moments later the player awakens in the forest, now in the daytime, and can move around for a few seconds before the screen goes black and plays the end credits.
New game modes are then unlocked. There is also a grace period in the very beginning of the game, during which Slender Man remains inactive for only a few minutes, or until the player collects the first page. However, the difficulty level increases the longer one goes without collecting any pages.
Slender: The Arrival Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for Xbox
The end of this grace period is indicated by a repetitive stomping sound echoing in the background. This sound is heard throughout the rest of the game, and gradually gets quicker as more pages are collected, as well as several other layering sounds.
Run to find the first page, then find the other pages while looking for Slender Man.
Once you see him, run to him to die and get the "Insta-Killed" trophy. Collecting more pages while waiting for him will improve the chances of his appearance.
Easy "Master Pianist" trophy During "Part 1: Prologue", find the piano in the house. Use it a few times until you get the "Master Pianist" trophy.
Easy "Tangled" trophy Reach the burning forest part of the "Arrival" level. Stop moving, and allow Slender Man's tentacles to grow and get you to get the "Tangled" trophy. Repeatedly press [Pause] on the Easy difficulty when far enough from Slender Man so that he will not kill you if you are at the limit of the "no-pause zone" to get the "Why Am I Playing This Game?
Trophies Successfully complete one of the following tasks to get a trophy: Speed Runner I Bronze: Beat 'The Eight Pages' level in under 5 minutes. Speed Runner II Bronze: Beat the 'Into The Abyss' level in under 5 minutes. Beat the game in under 45 minutes. The Collector I Bronze: Find all numbered letters.
The Collector II Silver: Find all scrapbook items. I Love Radio Bronze: Listen to all of the radio tracks in the house.
My review of the PS3 version appeared on this very site in October. If you somehow missed the Slender craze of the last few years, then woo boy do you have some catching up to do. The Arrival for the PS4 is a pretty but largely shallow port of an already existing game.
Wielding only a video camera and a flashlight, you brave a variety of environments to track Kate down. Meanwhile, in the process, you encounter and must subsequently avoid a shadowy, well-dressed villain in the form of Slender Man.
His presence is denoted by a static-y vibration in the camera, and getting too close means being taken down by the blank figure. The game takes you through the aforementioned environments — house, abandoned mining facility, mountainous area — but the core concept is the same: The more items you collect, the more aggressive Slender Man becomes in pursuing you.
- ‘Slender: The Arrival’ (PS4) Review: Second Guest
- Slender: The Arrival
The Arrival a horror game, in the traditional sense. For example, the textures are way more detailed than in previous ports, and an Abrams-esque lens flare effect also looks pretty cool in The Eight Pages section.