Team Fortress Wiki
Team Fortress 2 (TF2) is a team-based multiplayer first-person shooter video game developed .. By default, the Medic is also equipped with an air-powered syringe gun and bonesaw for situations in which his teammates don't protect him. .. Newell has stated that Valve is using the "Meet the Team" shorts as a means of. Siamo anche il grupppo responsabile della mod "Team Fortress. Team Fortress 2: Italian Revolution - Trailer di lancio & Tutorial d'installazione Team Fortress 2 - Meet the Medic - Fandub Doppiaggio ITA - Duration: 4 minutes, 22 seconds. . FanDub ITA Portal 2 -Chiamata di cortesia e risveglio di GLaDOS- - Duration. the official resource for the Team Fortress series. Class kinenbicounter.info, Class kinenbicounter.info, Class kinenbicounter.info, Class kinenbicounter.info Team Fortress 2 Beta.
To win each team must score 5 goals or have the most number of goals at the end of the timer. To score a goal, a single ball, the "jack", can be picked up and thrown.
Robots and tanks drop cash upon their death, players can use this cash to buy upgrades for themselves or their weapons. The players win upon successfully defending their base from the bomb until the last wave.
Training mode exists to help new players get acquainted with basic controls, and how to play four of the nine classes.
What Tf2 Character Are You?
It uses wood dummies and bots to teach players. The number of bots, their difficulty, and the map can all be adjusted to a player's preference. For example, Halloween included an extremely difficult Mann vs. Machine round involving destroying more than enemy forces. Offense The Scout Nathan Vetterlein is a cocky, fast-talking baseball fan and street runner from Boston, Massachusettswho practiced running to "beat his maddog siblings to the fray.
The Scout can double-jump and captures control points and pushes payloads twice as fast as other classes. As a tradeoff, he has low health. The Soldier Rick May is both the second-slowest class in the game and the class with the second-highest health after the Heavy Weapons Guy. A jingoistic American military man hailing from the Midwest despite the fact that he was never actually in the Army the Soldier is armed by default with a rocket launchershotgunand a folding shovel.
The Soldier can use his rocket launcher to rocket jump to higher positions at the cost of some health. The Pyro Dennis Bateman is a mentally unstable pyromaniac of unknown gender or origin, clad in a fire-retardant suit and a voice-muffling gas mask.
By default, they are armed with a shotgun, fire axeand a homemade flamethrower that can set players on fire. It can also produce a blast of compressed air that knocks away nearby enemies and projectiles, and extinguishes burning teammates.
Though he is the slowest class, he can sustain and deal immense amounts of damage. His default weapons consist of his fists, a shotgun, and an enormous minigun that he affectionately refers to as "Sasha". He can also remotely destroy his structures using his Destruction PDA. By default, the Medic is also equipped with an air-powered syringe gun and bonesaw for situations in which his teammates don't protect him.
Team Fortress 2 - Wikipedia
In a TF2 short, it is discovered that a dove is accidentally left inside the Scout's body. The Sniper John Patrick Lowrie is a cheerful New Zealand ocker -style character raised in the Australian outback equipped by default with a laser-sighted sniper rifle to shoot enemies from afar as his weapon has no damage falloff or spread with guaranteed critical hits on a shot to an enemy's head though this may not be the case, depending on the rifle selected.
By default, he also carries a submachine gun and a kukri for close combat. Armed by default with a revolverthe Spy can also use his butterfly knife to stab enemies in the back or sides known as a backstabwhich instantly kills them unless the enemy has an invincibility effect on them, such as the Bonk!
In the video announcement for the "Jungle Inferno" update, Mann Co. May Learn how and when to remove this template message Team Fortress 2 is played competitivelythrough multiple leagues. Highlander nine players per team, one of each class6v6 usually in teams consisting of two Scouts, two Soldiers, one Demoman, and one Medic with the other classes used as alternatives in certain situationsor 4v4 one Scout, one Soldier, one Demoman, and one Medic, with other classes, used more often than 6v6.
While formalized competitive gameplay is very different from normal Team Fortress 2, it offers an environment with a much higher level of teamwork than in public servers also known as "pubs". Prolander teams also exist which are 7v7 matches except with only one of each class allowed at one time.
Most teams use a voice chat to communicate, and use a combination of strategy, communication, and aiming ability to win against other teams. Community-run competitive leagues also tend to feature an item ban list, as well as the removal of randomized critical hits, in order to speed up gameplay and to remove unbalanced or game-breaking elements from matches.
Many competitive leagues also award in-game medals and player honors, which are submitted via the Steam Workshop and approved by Valve. In FebruaryValve announced that a dedicated competitive mode would be added to Team Fortress 2, utilizing skill-based matchmaking; closed beta testing began that month.
Ranked matchmaking will balance players based on their tiers. A similar matchmaking approach has been added for casual games for matches of vs players. A separate ranking used for matchmaking in casual games can be increased by experience points earned in-game, scaling with in-match performance.
In order to join competitive matchmaking, players must have associated their Steam account with the Steam Guard Mobile Authenticator, as well as having a Team Fortress 2 "premium account", which is unlocked by either having bought the game before it went free-to-play or by having made an in-game item purchase since.
It would feature a command hierarchy including a Commander class, parachute drops over enemy territory, networked voice communication, and numerous other innovations. Following the announcement, Valve stopped releasing information about Team Fortress 2 and the game entered six years of silent development.
Episode One  and Cook became a Steam developer. Source and Day of Defeat: SourceTeam Fortress 2 features a cartoon-like visual style influenced by 20th-century commercial illustrations   and the artwork of J.
It was the first game to implement the Source engine's new Facial Animation 3 features. LeyendeckerDean Cornwell and Norman Rockwell.
The bases hide exaggerated super weapons such as laser cannonsnuclear warheadsand missile launch facilitiestaking the role of objectives. The maps have little visual clutter and stylized, almost impressionistic modeling, to allow enemies to be spotted more easily. The impressionistic design approach also affects textureswhich are based on photos that are filtered and improved by hand, giving them a tactile quality and giving Team Fortress 2 its distinct look.
The bases are designed to let players immediately know where they are. RED bases use warm colors, natural materials, and angular shapes, while BLU bases use cool colors, industrial materials, and orthogonal shapes. Almost everyone on both teams is dead and no machines are up. You are one of the few survivors. What are you doing?
Nothing will move me from this cart! Your team has won the last round on this map, bringing you to a 2: In humiliation what do you do? The free critical attacks look awesome! The other team never stood a chance anyway. It's a new round on a 5 - point control point map. You've joined RED, but noticed that most of them are the players who were on the losing team last round. I'll bring up their average kills enough to even things out.
Besides, I wanted to frag some of those jerks anyway. Most of these guys are probably decent, they just need someone to help solidify their teamwork. If things get really rough I may swap, but I'm not a whiny baby. Starting with their medics. You are at full health, What do you do? Going off on your own could be dangerous, since the next yard is full of nasty choke points, little cover, and plenty of nooks for enemies to hide behind if you are not careful.
There's no point in going half-cocked into a fight! Watching your own back and checking for spies every once in a while. After all, the other team isn't DEAD yet, nor have we capped the point. You never know when a troublesome scout will try and take out the medic. You are on fire and will die from afterburn, two pyros have just jumped from hiding and are laying waste to your team. You have two medics in your group, What do you do? You know that the medics are too busy right now, and if you don't get away you'll just end up a casualty.
If you take care of the threat the medics are much more likely to survive this. Getting away isn't a realistic option now.